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Tournaments


Tournaments have become a regular staple of the Cosmonarchy community, with all of our organization happening on our discord server!

Tournament games are always broadcast live on Pr0nogo's twitch channel and youtube channel. When schedules align, the matches are played live; otherwise, they are casted from replays.


Ongoing Events


Click here for the Liquipedia page!
Cosmonarchy's premiere tournament has entered its qualification stages!

ONGOING:


Cosmonarchy showmatches with pro players are ongoing throughout the second half of 2025!

UPCOMING:
PAST:

Past Events


Here, you will find youtube playlists for our past tournaments! These are listed in reverse order, from newest to oldest.

A note on replays:
We publish replays of each tournament match. To watch replays, you will need to use Fraud Launcher 2 to backdate your game version. The required game version is listed in a text file adjacent to the replays in question.


Year 3



ACROPOLIS:
INVITATIONALS:

Year 2



ACROPOLIS:
INVITATIONALS:




Acropolis #2

2024's second championship tournament

YouTube playlists:
Replay pack | Liquipedia link



an open, lore tournament

YouTube VODs: Main event | Open qualifier

Replay pack -- played on release

Map pool: Cold Sweat 1.0, Genesis Y 1.3, Impetus 2.1, Oblivion 1.3, Rageslave 1.0, Blackwater Bastion 1.1, Maxiom 1.0, Paradise 1.1



an underclass tournament

YouTube VODs: Main Stream by Pr0nogo | Group A Undercard by Veeq7 and JujiK | Group B Undercard by Enozlliks

Replay pack -- played on release

Map pool: Fata Morgana 1.3, Genesis Y 1.3, Muspelheim 1.0, Oblivion 1.2, Old Scars 1.0, Blackwater Bastion 1.1, Maxiom 1.0, Paradise 1.1
Group starter: Oblivion 1.2
FFA decider: In Twain 1.0



an upperclass tournament

YouTube VODs: Day 1 | Day 2

Replay pack -- played on release

Map pool: Derelict 2.0, Fata Morgana 1.3, Impetus 2.1, Oblivion 1.0, Blackwater Bastion 1.0, Maxiom 1.0, Paradise 1.0, Star-Shorn Sepulchre 1.0
Group starter: Maxiom 1.0
FFA decider: Apep's Lair 1.0



2024's first open tournament

YouTube playlists:
Replay pack -- played on release, see versions files

Map pool - Gauntlet stage: Axiom 1.1, Derelict 2.0, Fata Morgana 1.2, Germination 1.0, Impetus 2.0, Sideshow 1.2, The Purgatory 1.0, Titan Forge 1.1
Map pool - Main stages: Axiom 1.1, Derelict 2.0, Fata Morgana 1.2, Germination 1.1, Impetus 2.0, Sideshow 1.2, The Purgatory 1.0, Titan Forge 1.2
Battlements starter: Axiom 1.1
FFA decider: Apep's Lair 1.0



an upperclass and rising tournament

YouTube VOD
Replay pack -- played on release

Map pool: Axiom 1.1, Derelict 1.2, Impetus 2.0, Sideshow 1.2, The Purgatory 1.0, Titan Forge 1.1, Highwater 1.2
Group starter: Axiom 1.1
FFA decider: Excise 1.0



an underclass and off-race upperclass tournament

YouTube VOD
Replay pack -- played on release

Map pool: Axiom 1.0, Blood Drought 1.0, Cocytus 1.2, Fata Morgana 1.1, Omnivore 1.1, Pantheon 1.1, The Purgatory 1.0, Titan Forge 1.1
Group starter: Axiom 1.0
FFA decider: Victory Square 1.2



Year 1



INVITATIONALS:
ASCENSION:


Winter Invitational 2023
an underclass tournament

YouTube VOD

Map pool: Fata Morgana 1.0, Maim Street 1.2, Megalith Empire 1.1, Nightfall 1.3, Otherworld 1.2, Oxytocin 1.0, Pendulum 1.0, Quasar Quartet 1.0
Replay pack -- played on release



Ascension #7 - A Final Ascent

YouTube VODs:
Map pool - Gauntlet: Derelict 1.0, Ex Situ 1.1, Highwater 1.0, Infinite Velocity 2 1.0, Nitro Valley 1.2, Otherworld 1.2, Sideshow 1.0, Victory Square 1.0
Map pool - Groups and Playoffs: Derelict 1.1, Impetus 1.0, Highwater 1.1, Infinite Velocity 2 1.0, Nitro Valley 1.3, Otherworld 1.3, Sideshow 1.1, Victory Square 1.1
Replay pack -- played on release



Ascension #6 - The New Horizon

YouTube VODs:
  • Group Stage -- 4 November 2023
  • Playoffs
    • Round 1 - Quarterfinals -- 9 November 2023
    • Round 2 - Upper Semifinals, Elimination 1 -- 11 November 2023
    • Round 3 - Upper Final, Elimination 2 -- 17 November 2023
    • The Finals - Lower Final, Grand Final - 18 November 2023

Map pool: Derelict 1.0, Ex Situ 1.1, Highwater 1.0, Infinite Velocity 1.3, Nitro Valley 1.2, Otherworld 1.2, Sideshow 1.0, Victory Square 1.0
Replay pack -- played on release, see versions.txt



Ascension #5 - Imminent Growth

YouTube VODs:
Map pool: Boskevine 1.1, Death Spiral 1.1, Ex Situ 1.0, Infinite Velocity 1.2, Nightfall 1.0, Nitro Valley 1.1, Otherworld 1.1, Repulsion 1.1
Replay pack -- played on release, see versions.txt



Ascension #4 - Calm Before the Storm

YouTube VODs:
Map pool: Boskevine, 1.1 Death Spiral 1.1, Equilibrium 1.1, Infinite Velocity 1.1, Nightfall 1.0, Nitro Valley 1.1, Otherworld 1.0, Repulsion 1.1
Replay pack -- played on release



Ascension #3 - Lucky Starts

YouTube VODs:
Map pool: Boskevine 1.1, Death Spiral 1.0, Equilibrium 1.1, Infinite Velocity 1.1, Maim Street 1.1, Nemesis Station 1.0, Nitro Valley 1.0, Repulsion 1.0
Replay pack -- played on release



Ascension #2 - Second Sail

YouTube VODs:
Map pool: Boskevine 1.1, Crossguard 1.1, Equilibrium 1.0, Infinite Velocity 1.0, Maim Street 1.0, Repulsion 1.0, Terminus 1.1, Wellington 1.1
Replay pack -- played on release



Ascension #1 - Foot of the Mountain

YouTube VODs:
Map pool: Boskevine 1.1, Crossguard 1.0, Equilibrium 1.0, Infinite Velocity 1.0, Maim Street 1.0, Megalith Empire 1.1, Repulsion 1.0, Terminus 1.1
Replay pack -- played on prerelease



Prize Pools


By the grace of its legendary community members, Cosmonarchy offers a prize pool that is payed out shortly after a tournament concludes.

The next tournament's prize pool is: TBD
The next tournament's contributors are: TBD
Contributions to this prize pool can be made via paypal to pronogo@hotmail.com, or through our ko-fi page. Please note that ko-fi takes a small percentage of your donation, as does paypal.
Please leave us a note saying that your contribution is for the prize pool!



Acropolis

Take the throne.

Here are the details for Acropolis, the premiere 1 vs 1 tournament for Cosmonarchy! These events are a two-month spectacle with all sorts of exciting narratives thanks to the robust competitive format!

  • Event logistics:
    • All players must declare their race before the Gauntlet stage begins, even if they are pre-qualified to the Battlements stage. Random is allowed.
    • In all stages, players are seeded by Pr0nogo based on availability and established skill level. Past experience with other RTS games may be considered for seeding brand-new players.
    • All stages of the event use 1v1 maps from the Competitive Class 1 directory. A separate _event folder is provided for this purpose when maps are selected.
  • Tribunal: (Closed Qualifier Stage)
    • Invited players (top Cosmonarchs, pro players from SC1/SC2) accept their invitations to compete in a Tribunal, a single-elimination bracket.
    • All series are best-of-5.
    • If a pre-qualified player wins the competition, a secondary bracket is created based on results. This decides the best non-qualified player, who is then awarded the qualification.
  • Gauntlet: (Open Qualifier Stage)
    • Players who are not already pre-qualified to the Battlements sign up to compete in the Gauntlet, a double-elimination bracket.
    • Qualification series are best-of-5. All other series, including Elimination, are best-of-3.
  • Battlements: (Group Stage)
    • 6 groups of 3 players each.
    • The four best players from the previous Acropolis receive direct invites to this stage. Other players qualify through Tribunal or Gauntlet stages.
    • The first matchup is selected by the group's Battlements Lord (highest seed player).
    • The first map is selected by the highest seed of the two players.
    • Winner stays on, challenger picks the next map from maps that have not yet been played.
    • First to 6 wins tops the group, and more games may be played for deciding 2nd place (including potential tiebreakers).
    • After 9 games, if all players are tied 3-3, game 10 is an FFA to determine 1st place, and game 11 is a tiebreaker for 2nd place.
  • Throneroom: (Playoffs Stage)
    • 1st and 2nd place players from the Battlements Stage compete in a double-elimination bracket.
    • Players are seeded by Battlements placing first and evaluated level of strength second.
    • Playoff matches have a map pick/ban. Higher seed picks first, third, and decider map. Lower seed picks second and fourth map.
    • The grand finals is best-of-7, while the other playoffs matches are best-of-5.



Below, you will find documentation on Acropolis's predecessor, Ascension. We retired the Ascension name at the end of 2023 to reduce confusion with Brood War events by the same name.

Ascension

Inspired by Artosis's Brood War tournament by the same name, Ascension required that the total number of competitors be divisible by 3, sorting players into groups of 3 with the following match and victory rules:
  • Used the then-current 1v1 map pool.
  • Players had to declare their race ahead of time (can be random), and were seeded by Pr0nogo based on established skill level.
  • The first match was determined randomly, and played on "best" (most fair and neutral) map in the map pool.
  • Winner stayed on, challenger picked the next map.
  • First to 4 wins topped the group, and more games could have been played for deciding 2nd place (including potential tiebreakers).
  • After 6 games, if all players were tied 2-2, game 7 was an FFA to determine 1st place, and game 8 was a tiebreaker for 2nd place.
  • Playoffs:
    • If there were two groups, 1st and 2nd place players entered a best-of-5 single-elimination playoffs bracket from the semifinals stage.
    • If the number of groups was divisible by 3, the best group winners (seeded by casters) received a playoff bye, and the remaining players entered a best-of-5 single-elimination bracket from the quarterfinals stage.
    • If the number of groups was divisible by 4, 1st and 2nd place players entered a best-of-5 double-elimination bracket from the pre-quarterfinals stage.
    • In playoff matches, the higher seed (determined by placing or by casters) vetoed two maps from the pool. The lower seed vetoed one map from the pool, and picked the first map.
    • In playoff matches after the first map was played, losers picked the next map to play until one player had sufficient map wins to decide the series.
  • Season points:
    • When there were two or more groups, winning your group granted 1 season point, qualifying to playoffs granted 1 season point, and each playoff series win granted 1 season point.
    • If the tournament playoffs contained double elimination games, the lower bracket wins were worth half a point, and half-points are rounded up at the end of the season.
    • Winning an event granted 1 additional season point on top of the standard season point from winning a playoff series.


Rules and Conduct


Here are some important notes about tournament conduct. We write these here for clarity, and to give us a set of rules to uphold fairly across any and all circumstances. If you feel a rule is unfair, feel free to contact us about it, and we will consider changing it between (but not during) tournaments!

General conduct:
  • Connect to tournament lobbies using the same display name that you signed up with.
  • Trash talk is allowed, and sometimes even encouraged, but we are mostly-friendly here -- so read the room, and keep your messages in line with those sent by your opponents.
  • Players are free to spectate the stream while not playing, but obviously, should not watch or listen to the stream during their gameplay.
  • Failure to abide by tournament conduct may result in the forfeiture of your match or series.
  • Gross violations of social policy or of competitive integrity may result in an indefinite ban from our competitions and our community!

Disconnect policy:
  • Should you disconnect from a match due to internet or power issues...
    • The first of such instances in a qualifier or group stage match will not be counted against you.
    • All subsequent instances within that qualifier or group stage will be counted as a loss, and your opponent will be awarded a win.
    • Disconnecting during a playoffs match will always result in a loss of that map.
    • This policy can be waived if we suspect that players are abusing it to get a free 'retry' by deliberately disconnecting from the game!