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Day of Blood

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This page was last updated 08 July 2025



Day of Blood is a short Terran campaign for Cosmonarchy, set within Krysilliant. It is a novel take on a classic premise - Terran infighting in the shadow of a Zerg invasion.

Goals:
  • Provide a compelling baseline for singleplayer Cosmonarchy content
  • Explore best practices for dialogue, character design, and plotting in RTS contexts
  • Encourage faction development for the Futurist Federation and Upstart Terran


Design


Mission design summaries:
01 - Sunset Mission - All Terran! Player is Upstart. Begins as a 2v1, with 2 more players' worth of reinforcements arriving in the north after a short delay. Player must rout all Orion forces.
02 - Early Retirement - All Terran! 2v3, but one of the 3 is split and is "neutral" to the other 2. Player must conquer the top left and bottom right positions of the map.
03 - The Dead of Night - All Terran, until... Zerg! Player is now Futurist Federation. Begins as a 3v1, until infinite Zerg players begin to drip-feed into the map. Player must defeat Heimberg's location in the north.
04 - A Shallow Dream - Terran vs Zerg! Hostile Z vastly outnumber rescuable T. Player must free a majority of the mining district, and can save Orion holdouts and local militia posts to help distract the Zerg.
05 - The Sun That Never Rose - Terran vs Zerg vs Terran! Hostile T and Z are roughly equal, and occupy different positions on the map that are equidistant from the player. Player must choose which target to eliminate.
06 -Daybreak - Terran vs Zerg vs Terran! Hostile Z vastly outnumber hostile T. Depending on player choice in 05, player will either be Futurist Federation or Upstart, and must either destroy an Orion control node or eliminate a heavy Zerg presence.


Plot


Forthcoming.



Glossary


The following section describes characters, factions, and locales featured in Day of Blood, in approximate order of appearance.


Characters



Arn Redmond
  • By popular demand, the informally-elected leader of the Elizia insurrection. Formerly an officer of the Orion Imperium.

Samwell Braverman
  • Redmond's right-hand man. Formerly an officer of the Orion Imperium.

Tolrim
  • A mysterious benefactor with deep pockets and an as-of-yet unstated interest in "liberating" Elizia from the Orion Imperium.

SCAPAL
  • A novel pilot, procured by Tolrim for Elizia's liberation efforts.

Sandar Prentat
  • Regional governor of Elizia's parent system. More invested in catering to the elites than pacifying the common man.

Hivier Heimberg
  • Veteran Orion commander, in charge of the regional brigade, Platform Apollo.

Donniel Asoni
  • Elizia's most illustrious manufacturing magnate, with a souring relationship with Governor Prentat.


Sides



Crimson Company | (Upstart)
  • An informal, yet increasingly-organized protest-turned-militia. Lead by Redmond and Braverman.

Platform Apollo | (Orion Imperium)
  • Primary Orion brigade in Elizia's system, answering to Governor Prentat and led by Commander Heimberg.

Ten-Warrat Agency | (Orion Imperium)
  • Hired guns betrothed to Elizia's high society, deployed as insurance by Asoni.

Rubeus Company | (Futurist Federation)
  • Shadow ops detachment helmed by Tolrim, dead-set on seizing Elizia.

Kair Organ | (Ataltreth Tendril)
  • A probing hive organ, tasked with establishing a foothold in Elizia space.


Locales



Forthcoming.


Mission Listing


Chapter 1:

Sunset Mission

Should you choose to accept it...
  • Size: 160x192
  • Setting: Colony Elizia - Split District
  • Tileset: Badlands (Urban)
  • Average time: 40 minutes
  • Composition: Crimson Company (T, T) vs Governor's Guard (T) and Platform Apollo (T, T)

Objectives:
  • Demonstrate the people's will by defeating the Governor's Guard
  • Platform Apollo deploys in 8 minutes


Chapter 2:

Early Retirement

Rise, to yet fall.
  • Size: 192x192
  • Setting: Colony Elizia - Manufacturing District
  • Tileset: Badlands (Installation)
  • Average time: 45 minutes
  • Composition: Crimson Company (T, T) vs Platform Apollo (T, T) and Ten-Warrat Agency (T)

Objectives:
  • Seize the district's assembly line, protected by Platform Apollo
  • Seize the district's vespene font, protected by Ten-Warrat


Chapter 3:

The Dead of Night

A struggle between dead or alive.
  • Size:
  • Setting: Colony Elizia - Ompo Canyons
  • Tileset: Desert (Wastes)
  • Average time:
  • Composition:

Objectives:
  • TBD


Chapter 4:

A Shallow Dream

And will we ever wake?
  • Size:
  • Setting: Colony Elizia - Mining District
  • Tileset: Badlands (Urban/Wastes)
  • Average time:
  • Composition:

Objectives:
  • TBD


Chapter 5:

The Sun That Never Rose

Look to the horizon for faith.
  • Size:
  • Setting: Yunos - Subverted Outpost
  • Tileset: Twilight (Lunar/Installation)
  • Average time:
  • Composition:

Objectives:
  • TBD


Chapter 6:

Daybreak

This is our world.
  • Size:
  • Setting: Colony Elizia - Urban District
  • Tileset: Badlands (Urban)
  • Average time:
  • Composition:

Objectives:
  • TBD