The No-Frauds Club » Cosmonarchy » Zerg
ZERG
The uncontrollable beasts.
Evolved to assimilate the best and slay the rest.
Cornerstones
Cagragenesis
Sowing seeds of victory.
Zerg structures are mutated upon cagra from worker strains.
Certain structures spread cagra and generate Larva to birth new agents.
Regression
Enforced evolution.
Most Zerg strains can mutate into a greater, more specialized strain.
When a mutated strain dies, it regresses to its previous form after 1 second.
Broodspawn
To sustain the offensive.
A select few Zerg Sires can create and preserve Broodspawn to reinforce the front lines.
Infestation
Turning them on themselves.
A select few Zerg strains can infest hostiles with a parasite, seizing control of them for as long as the parasite persists.
Ataltreth Tendril (melee)
Tried and true, wisened by time.
Zorthos TendrilAn unstoppable force, staking impossible claims.
Tier 1 | |||
Infrastructure | Swarm | Assault | Control |
Tier 2 | |||
Infrastructure | Swarm | Assault | Control |
Buildings | |||
Tier 3 | |||
Infrastructure | Swarm | Assault | Control |
Units |
Created From Creates Requires Enables |