The No-Frauds Club » Cosmonarchy » Terran
TERRAN
The all-rounders, the everymen.
Armed to the teeth and prepared for war.

Mobile Operations
To greener pastures.
Terran structures can lift off and land elsewhere.
Terran addons and refineries can self-destruct to be replaced or to clear the area.

Masters of None
But oh-so versatile.
Certain Terran combatants can deploy into alternative modes to specialize their capabilities.

Apollyoid Adhesive
Exposing their true weakness.
Flame-based attacks set victims alight, rending 1 armor every second.
Apollyoid Adhesive burns itself out after 2 seconds of not being stacked.

Reclamation
The dead have no time to waste.
A select few Terran Reclaimers can raise the dead, seizing control of the corpses regardless of their previous owner.
Reclaimed combatants move 25% slower, and restore half of all damage taken while out of combat.
Tier 1 | |||
Infrastructure | Raider | Armor | Orbital |
Tier 2 | |||
Infrastructure | Raider | Armor | Orbital |
Tier 3 | |||
Infrastructure | Raider | Armor | Orbital |
Created From Creates Requires Enables |